The game itself is very much a survival game. First and foremost, you'll have to deal with typical survival aspects such as thirst and hunger. Base building, fishing, mining, hunting, environmental elements, and foraging things you eat and drink will give you various benefits, and improving drinks and food recipes can be found from exploring the general world to take back to your base.
There are powerful bosses that players need to challenge are named the Great Ones. They are powerful beings that do not belong to the human world, constantly infiltrating and eroding our planet. Each Great One has its own unique attributes and fighting style, which will give you a full challenge.
You can collect deviations, which are basically the world's version of a useful Pokémon. These creatures can be found at the end of monoliths at various spots in the world through quests, and when capturing one, you do have a chance of failure, but you can always try again, so don't feel like it's going to disappear forever. deviations being creatures that come out of the backpack and provide various benefits.They can collect wood, and a dinosaur can pop out and assist you with cooking faster, so you can worry just a little bit less about the survival features of the game.
Many of you might be wondering if it's pay to win Let's discuss the monetization of Once Human. The game offers various cosmetic items for both your character and your house, allowing for extensive customization. There is also a Meta Pass, which is a subscription that doesn't give any noteworthy bonuses for the regular game. The good news is that none of these monetization elements offer pay-to-win advantages.
I suffered from my base place in Rust so much but in Once Human bases can be easily relocated to new areas, which is essential as you progress in the world, it'll allow you to be closer to the new resources for new areas. Also, Hummers large trucks can act as portable bases and teleport to teleport points in the world.